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Welcome to RockstarSocialClub.Net
RockstarSocialClub.Net is built by the crews of Rockstar Games for the crews of Rockstar Games!!!
This website serves as a platform for crews needing a home they can call their own without the burden of building and maintaining their own website or being relagated to just a few threads on forums operated by folks whom either do not game or recognize the needs of crews.
Here at RockstarSocialClub.Net we know the needs of active crews and knowing that we provide your crew with the ability to have their own private forums. These forums can be used however the crew decides with its own moderation staff. This level of communication ability can take an average crew and turn it into a great one. Facebook groups and Discord type stuff are fine for communication, but then what you were discussing quickly become lost with time where as forum based crew can tap disuccsion content quite easily.
Plus, as we gain active crews on the website you will be able to interact with other crews in the public areas. With this you can learn many game tips and setup crew battles more efficiently among other things.
Perhaps your crew operates a website without a forum? If so we can bridge that gap, you can use your private forums here and if your website software is compatible we can feed the articles from your site into the forums here.
doubleg213 posted a topic in GTAV Race Club,Greetings, this is the spot to discuss Race Club events.
The first rule of Race Club is that you do not talk about Race Club.
The second rule of Race Club is, actually you should probably ignore rule 1 or no one will join.
Like the Time Trials for various reasons, I ended up not running these during 2018 (my total event count was 3 or 4 including VANS events down from 50 or so per year previously).
Race Club events will dovetail with the Time Trials to hopefully give added value should you need to buy a car for the Time Trials, hopefully, you should end up in profit.
This will mostly be one-off events, however, I do have intentions for some ongoing championships which will take place over a number of weeks.
The focus is on contact racing with clean driving expected and enforced. With lag, over-exuberance and drivers sometimes not being used to each other (i.e. anyone who has raced with me regularly knows to expect I will be sideways where I shouldn't) accidents will happen but we'd like to keep them to a minimum. Repeat offenders will ultimately end up kicked or not invited in future.
I shall post a basic rules list as a pinned thread, unless it is otherwise stated in an event thread it is assumed that those rules will apply.
More to follow in the near future!
Hatch posted a topic in Grand Theft Auto Online,Most of us around here have been playing GTAO for a long time, later this year will mark 6 years for me and I have been thinking about how much longer do I want to invest my time to GTA. Granted, I only load the game for crew events (mostly) and I do still enjoy messing in the creator but I kinda want to get my mind set to "retire" from GTAO at some point in this year.
Whats your thoughts?
Lann posted a post in a topic,The final playlist is up: https://socialclub.rockstargames.com/games/gtav/ps4/playlists/playlist/fHgyZxmKtUqRWHWn5Q9d-w#
doubleg213 posted a topic in GTAV Time Trials,Bit of an experimental round this, as I am always trying to avoid tracks where it's going to turn into a curb boosting lottery I've avoided more stunty tracks.
So, for this round, we will be running @JuniorChubbs Kortz Center track, which is locked to the handling flags based Supers from the Southern San Andreas Super Autos update.
The track is locked to customs off so that you have no expense incurred for this experiment. If it works we'll do more of the same in future, if not we'll move on and never speak of it again.
The following stock (non-bought, unmodified) vehicles are allowed. The track is locked to these vehicles so you shouldn't be able to use a modified one anyway unless R* do something silly in the interim.
Sunday 9th Jun at Midnight (GMT).
Lann posted a post in a topic,https://socialclub.rockstargames.com/member/omarcomin71/games/gtav/ps4/playlists/playlist/AuoYPikxRUe8OIpqyv0feA#
Hatch posted a topic in Grand Theft Auto 6,Let's assume the rumors of a PS5 launch of 2020 with GTA6 being launched at the same time with 1 month PS5 exclusive, would you be a day 1 buyer? I'm sure the price tag will be high
If the PS5 launches without GTA6 I would not be a day 1 of the console. If it does launch with GTA6 then I will likely be a day 1 buyer.
Rumor chat around is hopeful GTA6 will be on PS4 as well, I doubt it will be.
doubleg213 posted a topic in GTAV Race Club,Date and Time: Friday 17th May 2000 (BST) / 1900 (UTC)
The Racing Rules will be applied for all races with the exception of a possible Demo Derby type race and there will be a couple of less serious races which may have an inevitable contact element. But still try and respect those around you.
My patented rotating grid will be in operation so that everyone gets a chance to start at the front.
Any questions or queries feel free to ask.
Lann posted a post in a topic,Playlist: https://socialclub.rockstargames.com/games/gtav/ps4/playlists/playlist/P3o2tfPvDEqhIt-N5mt4TA
Sinister posted a topic in Grand Theft Auto 6,Game rumors have been spreading recently and some are saying that R* has a big announcement to make at E3. Some say it is part 6 while the rest say Bully 2.
The game itself is rumored to include multiple maps that the players can travel between. Game will not be available on the current PS and Xbox systems due to them not having the capability of running it.
Wonder if this is wishful thinking or truth?
Recently Active Crews
How long have you been playing GTAO?As the title says, And, if you had to start all over again would you?Started - 25
I've been playing since 2 weeks after launch. I would not start over, can't imagine being a total noob in this game at the point it is in. Back then the biggest threats were Lazers and Rhinos and you didn't have to have a ton of businesses. I get ticked at my in game phone going off for the couple things I don't own, I would throw my controller at it if I had no businesses and it ran every 2 minutes.
Things Rockstar should add to RDRO?It is on your top things R* needs to add to RDRO?Started - 14
Crew functions/lobbies - it's next to impossible to do anything in RDRO with your crew. And fix the player blips so you can see where your crew/friends are.
Ability to create our own playlists - just cuz, I like most of the game modes but it would be nice to select what I want to play specifically.
Poker - would be nice to take all your money with my sweet poker face
Hot AIr Balloons - I would like to just go where the wind takes me.
How to maintain a successful crewI'm gonna pass on what I've learned about maintaining a successful crew. I created Domestic Battery over 5 years ago and it is still running strong while many other crews have broken up or has just died with time. This can probably be applied in many ways to crews/clans of any game but I'm gonna reference GTAO since RDRO doesn't have a crew system in place as of the time of posting this.Started - 1
First off you need to define some base philosophy of what your crew is - is it a free aim crew such as The Damned Brotherhood led by @ajbns87, or a racing crew like Van Society led by @JuniorChubb (I think VANS does more racing than anything else) etc.. etc.. And I say this because when people are looking for a crew they are looking for something specific alot of times. My crew specializes in nothing but fun and that works for us but may not work for hard core deathmatch players who do not want to do anything but deathmatches.
So let's assumer you have a dozen or so members, a good start to a player base, right of the bat you might be thinking about promoting people to Lieutenant or Commissioner and the fact is if you do not need to promote someone don't. And don't promote people based on friendship. Promotions should be done based on tasks/jobs needing managed in the crew, such as a recruitment official, events person, etc.. basically putting someone in charge of specific duties of the crew. Giving these jobs to friends based on friendship alone all to often will prove to be disaster because they have not earned the spot and they will not do the job because odds are you are not gonna want to demote your friend. If they were never promoted to begin with then they can't be mad about a demotion, just sayin.
So how do you promote then? Who is putting in that extra effort in your crew? That's who you need to promote. That said not everyone performs well once assigned a role, but you never now till you try.
Next thing is communication, you should be grooming your crew to be more than a crew, it should be a gaming community and this can only happen thru communication. Be it a crew website, an area here, Facebook, Discord, whatever.. you need to have a way to just shoot the sh*t. The tighter your members feel with each other the more likely they are to stick with you crew in the long haul.
Rules, no body wants to lay down a bunch of rules and I didn't either in the early days of Domestic Battery but it soon became a fact of life that we needed rules. If you are just a small group of people you probably won't need to many rules, but you should make it possible for your rules to develop over time with the size and demographic of your crew.
Events, no one wants to be in a do nothing crew. GTAO is an old game but it is possible to have entertaining events. Discover new ways to do the same ol thing. An event I will share that my crew does once in awhile is racing....nothing new about that but for this we host a playlist of GTA races and everyone gets out of their cars at the start and shoots out their tires and then races on the rims (NO TIRES RACING). That is a way of doing the same ol in a different way. Be inventive with events, be aware of how many people you can actually get to attend and tailor the event to that amount of people.
Run it like a business, overall try to take emotion out of your decisions just as if you were running a company. That may sound cold but when situations happen (and they will happen) you can't make the right decision if feeling become involved. Sure, you might p*ss off a friend but over all respect is earned by making logical decisions.
Know when to step down/back. If you start to feel burned out leading a crew you either need to step down or something. There is alot of good crews that went by the wayside because the leader abandoned the crew for whatever reason. In Domestic Battery I once got seriously burned out and I did step down. @Dodge was handed leadership because he was/is a very trusted member of the staff. When I was ready to return he let me have my lead spot back. We have an arrangement to pass leadership back and forth as needed.
Don't make being a 1000 member crew you goal, make being an active crew your goal. Adding members just for the sake of having a large crew means nothing. If you looked at those 1000 member crew real close you will see most only have 50 members who actually are active. And it makes it difficult for those 50 to identify who to play with. Domestic Battery is less then 100 members, 90% of those member I can talk about them personally like they are a family member, and 90% of them can be found in GTA or RDR at any given time of day.
Focus should be made on creating a gaming experience and fun.
Member of the Month
Congratulations to Trashbags our new Member of the month for June - 2019. Trashbags first registered with this community 02/15/2019, 130 days ago. Additionally, Trashbags has posted 324 times with an average of 2.49 posts per day. Our new member of the month has had 19 profile visits. Trashbags has also received 294 reputation points and now has 3 followers. Right now Trashbags appears offline, but was last logged in around .
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