Dodge 7,265 Posted September 5, 2015 Share Posted September 5, 2015 (edited) http://socialclub.rockstargames.com/member/dodgeservice/games/gtav/ps4/jobs/ Lazers vs Ground Troops Edited September 22, 2015 by Dodge Quote Link to comment Share on other sites More sharing options...
Lann 10,842 Posted September 10, 2015 Share Posted September 10, 2015 (edited) This link (and some other) doesnt work, they point at "my jobs". Good thing i can use this: http://socialclub.rockstargames.com/member/dodgeservice/games/gtav/ps4/jobs/ Edited September 10, 2015 by Lann3 Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted September 10, 2015 Author Share Posted September 10, 2015 Sorry. Not sure why it's doing that. Quote Link to comment Share on other sites More sharing options...
Lann 10,842 Posted September 13, 2015 Share Posted September 13, 2015 The area has alot of alleys and buildings that made it hard for me to hit anyone. Maybe more tanks, technicals or anything that has unlimited ammo. Would a area with lower buildings work even better, to get better view of the enemy? But maybe then the LTS would be over too soon. Quote Link to comment Share on other sites More sharing options...
LimeGreenLegend 4,256 Posted September 13, 2015 Share Posted September 13, 2015 This is fun but you run out of minigun ammo way too fast, maybe add more pickups, or, if it's just crew playing you could set it to owned weapons? 1 Quote Link to comment Share on other sites More sharing options...
Squirrel 5,180 Posted September 13, 2015 Share Posted September 13, 2015 I died straightaway the first round and was kicked before the second and third rounds so didn't get much actual play time. What I did notice from spectating is that the ground team has way too many options for where to go and hide out of the way. The aerial team lost due to them killing themselves by flying too low rather than being shot down Would a more open area such as one of the airports be better? You can fence the ground team in, add lots of low cover such as containers and small buildings and then add in tons of minigun & rpg ammo. 2 Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted September 13, 2015 Author Share Posted September 13, 2015 I Was worried about how this one would work. I might take it out to Sandy Shores. 1 Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted September 13, 2015 Author Share Posted September 13, 2015 Changes made. 1 Quote Link to comment Share on other sites More sharing options...
LimeGreenLegend 4,256 Posted September 17, 2015 Share Posted September 17, 2015 This is awesome now, the low buildings made it easier to shoot the jets, but five minute rounds would work better I think, it stops people having time to go get a fresh jet (squirrel ) I can't wait to play this with a full lobby 1 Quote Link to comment Share on other sites More sharing options...
Squirrel 5,180 Posted September 17, 2015 Share Posted September 17, 2015 (edited) I still think the ground team has an advantage but with some expert pilots the tables might be turned. Definitely shorter rounds, I knew if I stayed out of range we would have won, just sneaked in to get a kill when I thought it was safe. It was an epic fail changing my jet the 1st time Edited September 17, 2015 by Squirrel_Army 2 Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted September 17, 2015 Author Share Posted September 17, 2015 I'll adjust it to 5 minute rounds. Did the ground team have enough time to take cover? I tried to give them time with having the air team start away from the planes. Quote Link to comment Share on other sites More sharing options...
Jaggy 2,811 Posted September 18, 2015 Share Posted September 18, 2015 I'll adjust it to 5 minute rounds. Did the ground team have enough time to take cover? I tried to give them time with having the air team start away from the planes. We had plenty of time to take cover or pick a vehicle. I was able to grab enough ammo and take some cover before the jets arrived. It was quite easy to take pilots out with a combat MG if they flew too low. On the Lazer team, I was just blindly firing missiles and shooting the cannon in hopes of taking people out. That's only because I'm not that great of a pilot. I agree with lowering the round limits. I bookmarked this job after just one round because it was so much fun. Quote Link to comment Share on other sites More sharing options...
grjkie 727 Posted September 18, 2015 Share Posted September 18, 2015 Yeah I sucked on the testing event yesterday but didn't found it hard or anything, it was a fun job, well done Quote www.ishare4free.com Please don't be offended, it's a small piece of my mind that I chose to expose... Link to comment Share on other sites More sharing options...
Lann 10,842 Posted September 22, 2015 Share Posted September 22, 2015 Dodge: Does it need more testing or is this ready to enter the regular section? If ready, do you want me to move it or do you want to created a new thread and have me delete this? Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted September 22, 2015 Author Share Posted September 22, 2015 It's ready, I think. I'll move it today. Thanks. Quote Link to comment Share on other sites More sharing options...
Guest Posted September 22, 2015 Share Posted September 22, 2015 Automatic message This topic has been moved from "Works In Progress" to "PS4 Crew Created LTS's". Quote Link to comment Share on other sites More sharing options...
DavidCore89 7,404 Posted March 24, 2016 Share Posted March 24, 2016 (edited) I like this one, but the RPG's should be homing launchers. Still quite easy to avoid for a good pilot, but a better choice. Maybe increase the minimum players, it probably works best with as many people as possible, full lobby would be insane, but I don't think it'd work so well with less than 8. Can the minigun ammo be increased? At first it would seem unbalanced, but it really depends how good the Lazer pilots are at using their weapons and the space to their advantage. If the Lazer gets too close to the ground then it probably will end badly. Same story if the ground team are running around in the open or fail to use the vehicles. There's also the option for the ground team to steal Lazers. A good, well organized ground team could win with tactics while the pilots need to be good with the cannons, it's quite fun. Edited March 24, 2016 by DavidCore89 Quote Link to comment Share on other sites More sharing options...
Beez 5,091 Posted March 24, 2016 Share Posted March 24, 2016 Certainly helps you be a better air-to-ground pilot. I should have dropped my landing gear so I could fly a little slower. As it was I just lined up my plane with the red dots in the mini map and pray 'n' sprayed. Be a good one for a weekend playlist with a big crowd. Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted June 10, 2018 Author Share Posted June 10, 2018 This has been changed. The planes are all bombers with bombs and gunner positions. The ground team has half tracks and a pair Nakotas. Quote Link to comment Share on other sites More sharing options...
Dodge 7,265 Posted July 1, 2018 Author Share Posted July 1, 2018 This has been updated. Bombers health has been moved from 100% to 250% 1 Quote Link to comment Share on other sites More sharing options...
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