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We've Got Big Brawls


DeaD_GooN

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We played this as a gta race today and it was ok. I prefer cross overs for gta races so that there is a chance to take the leader out and so that it's not just a skill related race. Trying to hit people with rockets was quite difficult because of the bumpy terrain but overall it still worked well.

This may have just been me, because I was distracted by shooting people, but it might be worth adding some props to stop you following criminal records when you need to go up the hill. In a normal race it may be fine but the extra props there wouldn't hurt to guide people.

Its a fun route that's fast paced. Good work!

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We played this as a gta race today and it was ok. I prefer cross overs for gta races so that there is a chance to take the leader out and so that it's not just a skill related race. Trying to hit people with rockets was quite difficult because of the bumpy terrain but overall it still worked well.

This may have just been me, because I was distracted by shooting people, but it might be worth adding some props to stop you following criminal records when you need to go up the hill. In a normal race it may be fine but the extra props there wouldn't hurt to guide people.

Its a fun route that's fast paced. Good work!

It was originally designed as just a race. I ran out with a non-crew friend, and she thought it would make a cool GTA race. I also noticed a random continue on the Criminal Records path, so you may be onto something there. Thanks for the feedback.
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Updated.

Props have been added to help with guidance. I also moved CP 14. It now cuts through the field, rather than having to make the sharp ass left turn and slamming into the guard rail. It just feels more Brawler to me. There is a fence to smash through, but what do you expect from a goon track?

Edited by GooN
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I prefer cross overs for gta races so that there is a chance to take the leader out and so that it's not just a skill related race.

PROXIMITY MINES!!!!! (Bastards!) :)

good route though.

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