SeymorScagneti 1,274 Posted March 8, 2015 Share Posted March 8, 2015 M.E.R.C. 1 Quote Link to comment Share on other sites More sharing options...
Jaggy 2,811 Posted March 17, 2015 Share Posted March 17, 2015 This was a really fun TDM. I was able to get a carbine rifle one time. The battle to get to the middle is intense, but it pays off if you're lucky. 1 Quote Link to comment Share on other sites More sharing options...
truelife98 1,143 Posted March 18, 2015 Share Posted March 18, 2015 i enjoyed this very much i like close quarters combat and the 2 rifles were nice but not to much of a advantage if you didnt have one. 1 Quote Link to comment Share on other sites More sharing options...
no_snacks 3,345 Posted March 18, 2015 Share Posted March 18, 2015 Really enjoyed this one too Seymor. The curved roof could be used as a tactical element. Don't know if that was intentional or not, but it worked well. It allowed you to sneak up on the enemy without having to use traditional cover. The rush for the rifles was interesting too. As soon as someone got there, they had a weapon advantage but they were also trapped because the enemy was now surrounding them. 1 Quote Link to comment Share on other sites More sharing options...
SeymorScagneti 1,274 Posted March 18, 2015 Author Share Posted March 18, 2015 This was a really fun TDM. I was able to get a carbine rifle one time. The battle to get to the middle is intense, but it pays off if you're lucky. Thanks for including it, and thanks for the feedback. Do you think the 2 carbines is too much? i enjoyed this very much i like close quarters combat and the 2 rifles were nice but not to much of a advantage if you didnt have one. Do you think I should edit it so there's only 1 carbine, and take out that box in the middle? Thanks for the feedback. Really enjoyed this one too Seymor. The curved roof could be used as a tactical element. Don't know if that was intentional or not, but it worked well. It allowed you to sneak up on the enemy without having to use traditional cover. The rush for the rifles was interesting too. As soon as someone got there, they had a weapon advantage but they were also trapped because the enemy was now surrounding them. The curved part wasn't intentional. I think it could be disadvantage too. I found when I was on the curved parts, the camera angle would change and it would be harder to stay in cover while getting shot at for some reason. I might need to replace some of the props for those that provide more consistent cover. Do you think the 2 carbines is too much? Thanks for the feedback. Quote Link to comment Share on other sites More sharing options...
Jaggy 2,811 Posted March 18, 2015 Share Posted March 18, 2015 I didn't think two carbines was too much. It's perfect. Gives both teams a chance to get one person on each team to get one. 1 Quote Link to comment Share on other sites More sharing options...
truelife98 1,143 Posted March 18, 2015 Share Posted March 18, 2015 i dont think 2 carbines was to much however the one time i did go for them after i got the one on my teams side it was fairly easy to go around and grab the other one also. maybe a little more separation between the 2 would prevent this 1 Quote Link to comment Share on other sites More sharing options...
SeymorScagneti 1,274 Posted March 21, 2015 Author Share Posted March 21, 2015 Had to edit this since the 20 dynamic Merryweather crates disappeared. Removed the 2 sand block forts, put some space in between the 2 carbine spawns, added a couple more generator lamp props, removed the cement bag props, and added some more AP pistol spawns. Quote Link to comment Share on other sites More sharing options...
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