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PS5 Official Hardware Details


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A copy and paste from this site >> https://www.theverge.com/2019/4/16/18401209/sony-playstation-5-details-8k-graphics-ray-tracing-ssds-ps4-backward-compatibility

 

According to Mark Cerny, who served as the lead system architect for the PS4, the new console isn’t just a spec-boosted upgrade of the PS4, like the PS4 Pro was. There’s entirely new hardware inside the PlayStation 5, including an eight-core CPU based on AMD’s third-gen Ryzen line built on the chip company’s latest 7nm Zen 2 process and a custom GPU based on AMD’s Radeon Navi hardware, which will bring ray-tracing graphics to a game console for the first time. The end result of all those hardware improvements: the PS5 will support 8K graphics, assuming you’ve got a TV that supports that kind of resolution.

THE PS5 WILL SUPPORT 8K GRAPHICS, ASSUMING YOU’VE GOT AN 8K TV

Sony is also putting particular emphasis on 3D audio for the PlayStation 5. The new AMD chip apparently includes a custom unit just for that, which Sony hopes will lead to more immersive gaming both on TV speakers and headphones.

The other big change coming to the PlayStation 5 is the replacement of the hard drive with an SSD, which Sony promises will improve load time and gameplay beyond anything possible with a hard drive. (In a demo described by Wired, fast-traveling in Spider-Man for the PS4 took only 0.8 seconds on an early devkit for the PS5, compared to 15 seconds on a PS4.)

Other details that Sony revealed about the PS5 include the fact that it’ll be backwards compatible with existing PlayStation 4 games. Unlike the PS3 to PS4 transition, the PS4 and PS5 share similar architectures, making cross-generational support much easier. There will still be physical copies of games to buy, not just downloads (although Sony has yet to reveal if these will be Blu-ray discs or something more exotic). The company is also promising that when the PS5 does roll around, it’ll be a slower transition, with multiple new games releasing for both the PS4 and PS5 — at least at the start.

While Sony wouldn’t discuss future PSVR plans, like a next-gen headset to go along with the new console, the company confirmed that the existing PSVR headset will continue to work with the PlayStation 5.

For now, Sony seems to only be willing to talk broad strokes about hardware. There’s no word yet on things like games or media features, for example. It could be some time until we learn more. The PlayStation 5 likely won’t be making an appearance at E3 since Sony is sitting out the show this year.

There’s still no release date yet for the PS5. Cerny would only tell Wired that it won’t be out in 2019, but that developers already have access to devkits to develop games for it, which would make sense for a rumored 2020 launch.

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Does anyone even know anybody with and 8K tv? I never heard of one until the PS5 announcement.

I do like that it is keeping physical games as an option, some of us don't have the net needed to do download only or a cloud based thing like Google is coming out with.

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1 minute ago, doubleg213 said:

I don't even have a 4k one yet, I don't think my eyes are good enough to be able to see 8k anyway. 

lol, as you get old you will need the 8k just to see PS1 type resolutions...good times

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3 minutes ago, JuniorChubb said:

If you set up two 4K TV's (one for each eye) does that count?

No, but it might get you "the look" from the wife

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  • 1 month later...

Yeah! The specs they released for the consoles could never even upscale to 8k but it will fill the aspect ratio of an 8K TV without leaving any sections that are dark on the screen. Best example of that would be a captioned movie We're parts of the screen are dark but the movie plays throughout the center. I think they're being deceptive here. I am more interested in their 120hz refresh rates, chances are that's for only 1080P and 2K at that refresh rate I dont mind being proven wrong 

 

It would be nice to use the 120 hertz finally off my ten-year-old monitor that's probably going to die soon before I actually experience 120 hertz.🤣

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  • 3 months later...

PlayStation 5 confirmed for Holiday 2020...

https://blog.us.playstation.com/2019/10/08/an-update-on-next-gen-playstation-5-launches-holiday-2020/

Since we originally unveiled our next-generation console in April, we know that there’s been a lot of excitement and interest in hearing more about what the future of games will bring. Today I’m proud to share that our next-generation console will be called PlayStation 5, and we’ll be launching in time for Holiday 2020.

Time for me to start saving.

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2 minutes ago, CatManDoza said:

does that mean christmas in America speak?

Yup, in time for Holidays 2020... November maybe?

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21 minutes ago, JuniorChubb said:

PS4 tin will be on the shelf ASAP... just gotta keep Mrs Chubb away from it.

Just don't buy any Fortnite skins for a couple of weeks, will have the PS5 cash saved up instantly 😄

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21 minutes ago, Squirrel said:

Just don't buy any Fortnite skins for a couple of weeks, will have the PS5 cash saved up instantly 😄

Exactly what I was gonna tell Bing 😂

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48 minutes ago, JuniorChubb said:

PS4 tin will be on the shelf ASAP... just gotta keep Mrs Chubb away from it.

Should probs save for a ps5 instead mate 

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  • 5 months later...

It's a long *ss video but this was released yesterday I think

 

 

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It looks great on paper but will it actually perform? Sony is putting all of their emphasis on that SSD while Microsoft is going for raw power. Sony also has a pretty weak attempt at BC so far. The 100 most played PS4 games at launch while MS is delivering 3 prior generations of games. Should be an interesting battle between the two. 

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I was looking through and calculating the data between the consoles. I could tell straight away the Xbox series X will out perform the PS5 from 20% -32% at different instances. Depending on what is going on in game, meaning noticeably better effects like smoke, shadows, reflections, smug, fires....ect better draw distance throughout a large environment rendering.

Y'all are going to buy a PS5 regardless. Not expecting there prices will retail for the same, unless the consumer is getting robbed. The dev's might just use parity as always. 

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44 minutes ago, Smurf said:

I was looking through and calculating the data between the consoles. I could tell straight away the Xbox series X will out perform the PS5 from 20% -32% at different instances. Depending on what is going on in game, meaning noticeably better effects like smoke, shadows, reflections, smug, fires....ect better draw distance throughout a large environment rendering.

Y'all are going to buy a PS5 regardless. Not expecting there prices will retail for the same, unless the consumer is getting robbed. The dev's might just use parity as always. 

The new Xbox weakness data access speed and rate. I think that will change game play between the two systems. Maybe not so instant fast travel or scene transitions?

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On 3/20/2020 at 1:22 PM, zztop911 said:

The new Xbox weakness data access speed and rate. I think that will change game play between the two systems. Maybe not so instant fast travel or scene transitions?

Higher memory frequency clock speed brings latency. Seeing that there using similar hardware but different architecture it's most likely the case that each system is running at peak performance.

A lot of PC builders make that mistake and end up spending 60 - over 100 by working off big numbers, when a reseachbut slower clocked one yield the same results.

I haven't seen pcie 4.0 ever, so I cant technically speek on it, but the stated data transfer speed is far passed what I ever imagined. 

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9 hours ago, Smurf said:

Higher memory frequency clock speed brings latency. Seeing that there using similar hardware but different architecture it's most likely the case that each system is running at peak performance.

A lot of PC builders make that mistake and end up spending 60 - over 100 by working off big numbers, when a reseachbut slower clocked one yield the same results.

I haven't seen pcie 4.0 ever, so I cant technically speek on it, but the stated data transfer speed is far passed what I ever imagined. 

Well, the developers are saying the PS5 is proving to be more powerful

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That's the funny thing about specs, they don't always perform as great as they sound. We have zero gameplay to watch right now so it's all just hype.

Either way you slice it, on paper they are both very powerful and capable machines. Even if they are 500 each that is a steal for what's inside. The PS5 has more graphics power than an RTX 2070 Super that costs one 500 or more by itself. Sadly the average console buyer won't care they just want to play games or watch netflix with it.

Not like more or less power will matter. Sony folks will still buy the PS5 and MS folks will still buy the new X and continue to smack talk each other. Meanwhile the RTX 3070 and 80 will drop and PC owners will trash talk them both. Never ending cycle.

Quote

Sony is using variable frequencies on both the CPU and GPU, which we’d normally refer as to boost clocks on PCs. It’s slightly different, though. In an interview with Eurogamer, Sony PS5 system architect Mark Cerny reveals the console has a set power budget that’s tied to the thermal limits of the system. That means the PS5 performance will vary depending on how much it’s being pushed by games.

Sony is hoping that by offering developers less compute units running at a variable (and higher) clock rate, the company will be able to extract better performance out of the PS5. The reality is that it will require developers to do more work to optimize games for the console until we can find out how it compares to the (more powerful on paper) Xbox Series X.

 

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